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Professional Football Scouts Association · free preview

Performance Analysis Level 1

The analysis cycle, coding and KPIs, post-match analysis and presenting it to players.

£49.99 · online, self-paced · quizzes per module

Take the courseCreate a free accountCourse fee: £49.99 in-game · with Full AccessCourse fees are in-game money, paid from your in-game wallet — never real money.

Free lesson · The analysis cycle

The real course: Performance Analysis Level 1

This badge mirrors the entry-level performance-analysis course run by the Professional Football Scouts Association, the UK’s leading private body for scouting and analysis certificates. Its courses are written with working practitioners, including heads of analysis at top-flight clubs, and its alumni include staff at Premier League and overseas clubs.

Level 1 Performance Analysis
Who it is forAnyone starting out: no entry requirements at all.
Cost£49.99.
Format and durationOnline and self-paced; you work through it in your own time.
What it coversWhat performance analysis is; the analysis process and workflow; key performance indicators; video-coding basics; the analyst’s tools; an introduction to reporting.
AssessmentA quiz at the end of each module, then a certificate.
What it leads toThe foundation for academy performance-analyst and video-analyst roles.
RenewalNone: a private certificate with no expiry.

Two sister courses sit at the same level and price: Level 1 Opposition Analysis (formations, strengths and weaknesses, the opposition report) and Level 1 Data Analysis (metrics, data providers, dashboards, data-led scouting). Level 2 follows, then Level 3.

Source: Specialist & support roles reference · PFSA Level 1 Performance Analysis

The syllabus: 4 modules, 16 lessons

  1. 1

    The analysis cycle

    • The real course: Performance Analysis Level 1 free preview
    • What an analyst is for
    • Plan, Capture, Code, Analyse, Present
    • The analyst’s week and his ethics
  2. 2

    Coding and KPIs

    • Notational analysis and operational definitions
    • KPIs that describe your game
    • The code window, zones and reliability
    • From footage to playlist: the video workflow
  3. 3

    Post-match analysis

    • Structuring the post-match review
    • The KPI report and the verdict block
    • The core metrics and their limits
    • Reading a match: number, hypothesis, video, decision
  4. 4

    Presenting analysis to players and staff

    • Briefing the coaching staff
    • Presenting to the team and the units
    • The individual feedback session
    • Drawing on video: telestration