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The FA · free preview

FA Technical Directors Course

Above the head coach: the club’s football philosophy, the performance department, the academy, recruitment, hiring and firing the coach, the boardroom and the crisis.

£13,000 · An FA Level 5 · invitation only, priority to sitting technical directors · 18–24 months, about 25 contact days

Take the courseCreate a free accountCourse fee: £13,000 in-game · with Full AccessCourse fees are in-game money, paid from your in-game wallet — never real money.

Free lesson · Strategy and football philosophy

The FA Technical Directors Course: what it is and who gets in

The FA Technical Directors Course is a Level 5 award and the top of The FA’s professional-game education for technical leadership. You cannot simply book it. It is by invitation, and places go in a strict priority order. It is delivered by England Football Learning at St George's Park, with visits to elite club “hubs” and a study visit abroad.

The real course
Who gets in (priority order)1. Sitting technical directors or equivalent. 2. People their club names as a TD within 2–3 years who hold the Leadership of Talent Identification & Development (formerly Talent ID Level 4). 3. Other club-identified future TDs. 4. People The FA itself identifies
LengthAbout 18–24 months, around 25 contact days, in cohorts of 12–16
Contact time2 days of assessment and profiling, 8 two-day modules, a 3-day study visit, at least 5 executive coaching sessions, tutor visits in your club
CostNo published price: an invited, funded professional-game award
AssessmentAt every stage: workshops, the study visit, independent projects and reflective journals

The modules sit under four themes: leading in the boardroom, leading the future game, leading high-performance teams, and leading and developing culture. The four departments you are taught to lead are first-team performance, recruitment, the academy, and science and medicine.

Source: Management & administration reference · 8. FA Level 5

The syllabus: 8 modules, 28 lessons

  1. 1

    Strategy and football philosophy

    • The FA Technical Directors Course: what it is and who gets in free preview
    • The technical director: above the coach, below the board
    • Why a philosophy, and what goes in the document
    • Building or refreshing the strategy without losing the room
  2. 2

    The performance department

    • Medical, sports science and analysis: the doctrines
    • Psychology, nutrition, data, player care and loans
    • Making the departments a system
  3. 3

    The academy

    • The audit frame and how to measure an academy
    • Pathway architecture and the bridge problem
    • Exits, safeguarding and coaching the coaches
  4. 4

    Recruitment governance

    • Recruitment as a governed system
    • The five-box test and the signing committee
    • Failure modes, controls and the signing review
    • Capstone: the golden boy problem
  5. 5

    Hiring and firing the head coach

    • Hiring: the most consequential decision you make
    • The contract and the forgotten 90%: support
    • Firing: the disciplined last resort
  6. 6

    The boardroom and the owners

    • Governing upward: speaking the board’s language
    • Budgets, board design and the manager–board triangle
    • Know your owner
    • The alignment charter and handling interference
  7. 7

    Culture and high performance

    • Culture is what happens when no one is watching
    • High challenge, high support
    • Designing high-performance teams, including your own staff
  8. 8

    Long-term planning and the crisis

    • The long-horizon fiduciary
    • Crisis taxonomy and first principles
    • Worked case: the week everything happens
    • Capstones: the breakaway and the regulator