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The FA · free preview

FA Leadership of Talent Identification & Development in Football

Head of recruitment: leading the department, the strategy and the data, and the process the board can trust.

£4,645 · 14 months · formerly Talent ID Level 4 · ends in a two-day assessment

Take the courseCreate a free accountCourse fee: £4,645 in-game · with Full AccessCourse fees are in-game money, paid from your in-game wallet — never real money.

Free lesson · Leading a recruitment department

The real course: FA Leadership of Talent Identification & Development in Football (formerly Talent ID Level 4)

Level 4 — Leadership of Talent Identification & Development in Football — is the top of the scouting pathway below the Technical Directors Course. It is for heads of recruitment and senior scouting professionals working in the professional game, who know their club's recruitment strategy and have scouting experience behind them. Priority goes to candidates their club needs qualified under EPPP, to current heads of recruitment who hold Level 3, and to people identified by their club or The FA as future heads of recruitment.

Level 4 in practice
Cost£4,645, face-to-face
Length14 months
Format8 learning blocks of 2–3 days (about 19 learning days): external presenters, FA tutors and peer sessions
AssessmentA closing 2-day assessment programme
Leads toLeading elite recruitment departments; priority admission to the Technical Directors Course (Level 5)
  1. Leadership and management within talent-ID departments
  2. Negotiation skills and influencing others
  3. Modern trends in talent ID and the game
  4. Structures and governance in talent ID
  5. Practical application within talent ID

Source: Management & administration reference · 13. FA Talent ID Level 4

The syllabus: 3 modules, 12 lessons

  1. 1

    Leading a recruitment department

    • The real course: FA Leadership of Talent Identification & Development in Football (formerly Talent ID Level 4) free preview
    • Building the department
    • Leading scouts: calibration and blind spots
    • Influencing the head coach, the board and the deal
  2. 2

    Recruitment strategy and data

    • Strategy first: recruitment serves the game model
    • Needs analysis, role specifications and the funnel
    • Multi-window planning
    • Data platforms and the budget
  3. 3

    Process, governance and the board

    • From recommendation to the 24-month audit
    • Measuring the scouting function
    • Governance and compliance
    • The audit trail and the board